Level Designer job at Side, Da remoto

Side is hiring: Level Designer in Da remoto. <p><img src="https://workablehr.s3.amazonaws.com/uploads/photos/302673/b4278d0ded10265affb06ed198a7366f.png"…

Company: Side · Location: Da remoto (Regno Unito) · Work mode: remote · Contract: Contract

<p><img src="https://workablehr.s3.amazonaws.com/uploads/photos/302673/b4278d0ded10265affb06ed198a7366f.png" width="738px" height="auto" style="width:738px;height:auto" /></p><ul><li><strong>Strong speaking skills/proactive communication in English is necessary - only CVs/resumes in English will be considered</strong></li><li><strong>European time-zone coverage/embedded in Sweden time zone is essential</strong></li></ul><p></p><p>At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.</p><p>We’re looking for an experienced <strong>Level Designer</strong> who can take ownership of gameplay spaces and create engaging, immersive experiences for players. The ideal candidate has a strong understanding of Unreal Engine 5 and first-person action gameplay, player flow, combat encounters, exploration, and modular level design that supports procedural generation and replayability. </p>
<p><strong>What you will do:</strong></p><ul><li>Experienced Level Designer capable of taking ownership of a gameplay space.</li><li>Strong understanding of first-person action gameplay, player flow, combat spaces, exploration, and encounter design.</li><li>Ability to work within established gameplay rules, metrics, and production guidelines.</li><li>Experience creating modular levels that can support procedural generation and replayability.</li><li>Comfortable collaborating closely with Level Art, Environment Art, Design, and Production teams.</li><li>Strong Unreal Engine 5 proficiency, including level assembly, greyboxing, gameplay implementation, and iteration.</li><li>Ability to communicate clearly, incorporate feedback quickly, and maintain production quality standards.</li><li>Experience building large landmark or destination-style spaces that serve as key player objectives and points of interest.</li><li>Excellent speaking communication skills in English.</li></ul><p></p><p><strong>What we are looking for:</strong></p><ul><li>Previous experience designing and building levels for action, RPG, co-op, or first-person games.</li><li>Proven track record creating playable greyboxes/blockouts that successfully transition into final production content.</li><li>Experience working with modular kits and level-building systems.</li><li>Understanding of procedural content generation workflows and how level design supports randomized gameplay experiences.</li><li>Solid knowledge of level metrics, navigation, sightlines, combat pacing, and player guidance.</li><li>Proficiency with Unreal Engine, ideally Unreal Engine 5.</li><li>Experience working within multidisciplinary development teams and following established production pipelines.</li><li>Shipped title experience or substantial production experience on PC/console game projects is strongly preferred.</li></ul><p></p><p><strong>Nice to haves:</strong></p><ul><li>Co-op multiplayer game development.</li><li>Dark fantasy, RPG, or dungeon/environment-focused level design.</li><li>Experience designing content intended for repeatable runs and live-service style replayability.</li><li>Familiarity with performance considerations and gameplay-driven environment construction.</li></ul>
<ul><li>Competitive Salary.</li><li>Dynamic, multicultural and fun environment.</li><li>You will be working for the world's leading provider of game services.</li><li>We empower our people and offer regular progression opportunities to ensure our employees flourish.</li></ul><p></p><p><strong>About Side</strong></p><p><em>Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. </em></p><p><em>Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. </em></p><p><em>Experience our side of life. For more information, visit </em><a href="https://www.side.inc" target="_blank" rel="nofollow noreferrer noopener"><strong>www.side.inc</strong></a></p>

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